Hello, world!

Yes. I just left that there. Every year or so it seems like we developers always return to this one line.
The life of a coder is like the movie 'Ground Hog Day.' The end goal is really not much different but the path to get there is constantly changing.

3ds Max Tools

For many years I've worked with the 3ds Max Animation software and Vray Renderer. I've had the pleasure of working with many great artists and developing workflow tools to suit their approch to specific design and production issues. Here you'll find some highlight tools from years of work under the hood of 3ds Max.

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Application Development

Cross plateform application development is fun. When approched with the right technology. The past few years I've bucked the tide of open source development and the 'mess-confusion' of all the competeing technologies and remain a Adobe Flash developer. The Flash AIR plateform is amazingly robust, well documented and easily distridutes to all platforms providing a singular, consistent experience across devices. But I wouldn't build a website with it.

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Web Development

While I don't think of myself as a 'web developer,' I've created a bunch of tools using standard web technologies and debugged many issues with other people's code. I'm extremly comfortable working with PHP, javaScript, HTML to create interactive web content. I'll also dive into any web framework and figure out what is going wrong if needed.

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